AI Insights · Timothy · January 2025
Top 5 Slime Games on Android in Denmark: Q4 2024 Performance
Discover the performance trends of the top slime games on Android in Denmark during Q4 2024, including downloads, revenue, and active users.
In the fourth quarter of 2024, the performance of slime games on the Android platform in Denmark showcased diverse trends in downloads, revenue, and active users. This data, sourced from Sensor Tower, highlights the dynamics of the top five slime games.
Bruno – My Talking Slime Pet by Dramaton saw a gradual increase in weekly downloads, starting at around 146K at the beginning of the quarter and peaking at 299K by the end. Weekly active users also experienced an upward trajectory, rising from 1.6K to approximately 2.2K. However, revenue remained static, with only brief increases to $18.
Super Slime Simulator: DIY Art, also from Dramaton, maintained consistent growth in downloads, climbing from 98K to 347K weekly. The active user base followed a similar pattern, increasing from 471 to 903. Despite the rising engagement, the app did not generate any revenue during this period.
Super Big Slime: Black Hole 3D by Supercent, Inc. experienced varied download numbers, with a notable increase to 175K in mid-December, and active users reaching 2.2K by the end of December. Revenue was minimal, with a brief spike to $6 in mid-December.
My Talking Slimy Slime Pet Cat from Pixeland OU showed a steady increase in revenue, reaching $84 by the end of the quarter. Downloads fluctuated, with a low of 29K in late November and a recovery to 78K by the end of December. Active users remained stable around 400.
Finally, Rogue Slime from Quest Seeker Games saw a gradual increase in downloads, peaking at 111K in mid-December. Active users rose from 1 to 160 during the quarter, with a minor revenue increase to $5 in mid-November.
For more detailed insights into these trends, visit Sensor Tower's website.